The NBA 2k23 update 1.008 patch notes make it clear that the developers are giving Season 2 a decent court for players to hit a lot of air.
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NBA 2K23 Update 1.008 Patch Notes details
GENERAL
• Preparations for NBA 2K23 Season 2, launching this Friday, October 21st, at 8AM PT/11AM ET/4PM BST. Stay tuned for what we have in store!
• The Bill Russell “6” logo has been added to the court floor for all 30 NBA teams
• The Bill Russell “6” patch has been added to the uniforms for all 30 NBA teams
• The ability to quickly toggle between players on the Edit Player menu has been restored
• Players assigned to teams from the Create-a-Player pool will no longer retain duplicate or retired numbers
• Occasional disconnects that could occur in Play With Friends Quick Play during initial matchmaking or when using custom rosters have been resolved
• The Crypto.com arena name has been added to the jumbotron for the LA Lakers, LA Clippers, and LA Sparks
GAMEPLAY
• Fixed a problem with certain standing layups that would cause them to fade away from the rim instead of towards it
• Addressed an issue where the user could momentarily lose control while defensive shading
• The Dream Shake badge will now lessen the penalty when chaining multiple fakes together
• The “Run” game plan series will now work correctly using On-the-Fly Coaching
• Certain post animations that were not playing as intended have now been properly enabled
• Shot fakes that could force the player to go out of bounds unintentionally will no longer do so
• CPU players no longer use layup timing, as they were unrealistically proficient with it
• The free-throw difficulty slider will now function correctly
• Fixed some problems with controllable rim hangs that were causing players to vault into the air unexpectedly
• Air balls will no longer occur when shot timing is slightly early, slightly late, or better
• Shot timing will now work correctly for hook shots when playing online games
• The frequency of contact dunks on lower difficulty levels has been increased
• Made shots will now have more ball-rim physics interaction variation rather than always swishing
• Fixed Favorite Plays not showing up in many modes for On-the-Fly Coaching
• Resolved a rare hang that could occur during certain inbounds plays
• Various Michael Jordan signature animations have been updated
• Added new facial expressions to several animations
JORDAN CHALLENGE
• The Restricted Area line will now properly appear on the court in the “Pass the Torch” game
• The paint design has been updated to be accurate to real life in the “Bad Boys” game
• Many improvements to performance and stability have been made to enhance the overall experience in the City
• The Court Status overlay is now available when standing on a Got Next spot in the City
• Reduced the delay in exiting a court after winning a game in the City
• The remaining player in head-to-head games will now be awarded a win if all other players have left
• Games played in the Theater will now properly count towards the user’s skill level progression
• Various fixes and improvements have been made to private matchmaking and squads, including when entering the Event Center
• Several changes related to invites have been made to increase stability and better streamline the experience
• Various updates have been made to games on the district courts in the City to improve the experience and ensure intended progression
• Fixed an issue that could cause some weekly quests to expire early
• Addressed various issues with the stat overlays in Pro-Am games to improve their accuracy
• Fixed a rare issue that could cause players to be invisible when entering Ante-Up
• Resolved an issue with adrenaline boosts occasionally displaying the incorrect number remaining
• Resolved an issue that was causing the shot meter to be invisible when shooting in Brickley’s Gym
• Individual tattoos can now be properly removed when there is more than one on a particular body part
MyTEAM
• Various improvements and updates have been made to all modes and many menus throughout MyTEAM
• An anti-competitive check for idle players has been added to Multiplayer modes in MyTEAM
• Added the option to turn off visual Era filters in Single Player modes from the pause menu. Era filters will not appear in Limited games.
• High level Coach Cards will now give appropriate boost amounts (Pink Diamond Jerry West now gives +6 to attributes!)
• Updated the Wheel Spin to make the location of featured prize slots less confusing
• Players will no longer receive losses on their menu records when their opponent quits
• Cards and configurations in Triple Threat Online: Co-Op will now be saved after games are played
• Addressed a rare hang that could occur when quitting Triple Threat Online: Co-Op games
• Fixed an issue where the adaptive coaching engine (ACE) was reset to default settings in multiplayer games
• Added a ‘Trophy Case’ category to The Exchange
• Addressed an issue that prevented the “Level Up” Trophy/Achievement from unlocking in MyTEAM
• Replacing badges on a Player Card from the Edit Player menu will now work correctly
• Playbooks will now save as expected in the Coaching tab of Edit Lineups
• Dynamic Duos will now consistently report their boosted overall ratings
• Dynamic Duo info has been added to the General page on the back of MyTEAM cards
• Prevented an error that could occur when players have more than 101 wins in Clutch Time modes
• Fixed the Limited countdown timer reporting different times on the main menu and within Limited
• Free Agent cards will now warn the player if their final game will be played in Triple Threat modes
• Prize Balls have received a visual update
• Fixed the alphabetical order for the “Killer Combos” badge in the Auction House search options
• Removed Original Owner stickers from Player Cards listed in the Auction House
• The Original Owner sticker will now only appear in Exhibition Missions requiring Original Owner cards
• Duplicate player cards will no longer be able to be used in the same Exhibition Mission
MyCAREER/QUESTS/PROGRESSION
• Multiple fixes and adjustments have been made to improve the overall quest experience and ensure proper progression throughout the mode
• Core MyPLAYER progression speed has been slightly increased
• Fixed an issue that was preventing certain Tier 3 badges from being cored
• Fixed a rare issue that could cause certain equipped animations to reset to default
• Several changes have been made to improve photo quests, particularly ones using the tripod
• Badge progression will now work correctly when playing games on the district courts in the City
• Resolved an issue that was preventing certain users from continuing after playing one of the games at Dreamer Park in the It’s a Cole World questline
• Fixed an issue with certain Coach Graves quests where he wouldn’t be present in the locker room and the user would be unable to progress
• Made additional updates to the Palace Intrigue quest to help users stuck on certain objectives
• Resolved a rare issue that could cause saves to be blocked on load due to not being able to enter the arena
• Fixed a rare issue that prevented certain NPCs from being present when attempting to do selfie quests with them
• Resolved an issue where users could get stuck with the inline skates equipped after a time trial, which could prevent them from completing quests requiring other vehicles
• Resolved an issue that could cause season-specific Stat Quests to progress incorrectly
• Relaxed some requirements on City stat quests so that they can be more easily completed with any build type
• Addressed an issue with a handful of daily and weekly quests that could cause them to not have a title/description in the display
• Quests requiring personal brand increases in non-NBA games will now be accurately tracked
• The rewards for the Chris Brickley quests are now correctly displayed
MyNBA/THE W
• Various stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
• Imported Player DNA players will now be properly classified as rookies
• Modern and created players imported into MyNBA Eras rosters will now be given the correct age
• The rookie salary scale will no longer inflate to unrealistic levels over time when starting in the Magic/Bird era of MyNBA
• Trade exceptions will now be calculated correctly when only a portion of it is used
• Oklahoma City crowd signs will no longer appear in the Sonics 1990s era arena
• The color of the shorts for the Los Angeles Clippers 2013 uniforms has been corrected
• Fixed a rare issue that could cause players to have $0 contracts or incorrect contract lengths
• Expansion teams in MyNBA will now have appropriate attendance effects and commentary support
• Addressed some issues that could occur when an expansion team drafts a player from another team on a non-core contract and then puts them on their core roster
• The Kobe era will now use the correct rules in the 4th quarter of the All-Star game
• Resolved a rare hang in the offseason when playing in a league with 36 total teams and a small amount of playoff teams
• Fixed a hang that could occur when bringing up a player card on the roster menu during the offseason in MyNBA Online
• Male NBA prospects will no longer appear when using custom draft classes in MyWNBA
• A new court floor has been added for The W Online and The W contact workout games
• The Team Chemistry pillar in The W will no longer stop at Level 6
• Fixed a rare hang that could occur in The W after editing team branding
NBA 2K23 wiki :
NBA 2K3 is a 2002 sports video game developed by Visual Concepts and published by Sega for GameCube, PlayStation 2 and Xbox.
Developer(s) | Visual Concepts |
---|---|
Publisher(s) | Sega Sports |
Series | NBA 2K |
Platform(s) | GameCube, PlayStation 2, Xbox |
Release | GameCube, PlayStation 2
Xbox
|
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |